General

Reciprocating Piston Engines are modeled in X-Plane using anywhere between ? and ? PlaneMaker parameters, depending on the engine, prop and induction configurations. The following sections below discuss the various reciprocating engine configurations that may be modeled in X-Plane and how they are set up in PlaneMaker. The Basic Settings section immediately below discusses parameters that are common to all reciprocating engines and subsequent sections discuss optional configurations and tweaks that may be utilized with the engine.


Basic Settings

The following parameters in PlaneMaker constitute the basic, minimum parameters that must be entered in PlaneMaker to define a reciprocating engine

The following parameters in PlaneMaker are fundamental design parameters for a recip engine installation, but have default values

Carburetor Induction

Carbureted engines are simulated by first selecting the carb recip pulldown option on the Locations tab.


Fuel Injection

Turbocharging

Engine Canting

Max Power Limits

Thrust Point Offsets

FADEC / Control

For Reciprocating Engines

Reciprocating Engine Power is a function of air density (among other things). The less dense the air, the less power an engine can make because there are less air molecules to mix with fuel, ergo less heat generated. Air gets less dense in the following situations:

This is why warm temperatures at a high altitude can be dangerous, because you are getting a double-whammy, with lower air density from both the altitude AND the temperature effects.

Engines generally put out less power at high altitude due to thinner air, but turbocharging can keep packing in air even at high altitudes. The critical altitude is the highest altitude at which the engine can still put out FULL POWER. This altitude can be above sea-level either by putting a turbocharger on a reciprocating engine. Enter 0 for the critical altitude here if you don't have a turbo.